ds2 stat caps. NobodysLaw Jun 26, 2014 @ 2:51pm. ds2 stat caps

 
NobodysLaw Jun 26, 2014 @ 2:51pmds2 stat caps  Mana cost

3 Hollowslayer Greatsword. These are the Three Stats of Dex Builds. There are also no set bonuses when it comes to equipping set armor pieces, only the. For each point of Attunement up to the soft cap at 35, you receive a. It is possible to raise agility up to 120 by having both Adaptability and Attunement at 99. So Flynn builds cap theit VIT at 14 or 9 if they plan on using the Third Dragon Ring. Attunement also provides, albeit smaller, increases to your Agility stat. Dark Souls II: Scholar of the First Sin is an upgrade and bundle of Dark Souls 2 that brings the game to Playstation 4 and Xbox One, as well as DX11 features on PC. 5. Sells new armor sets after spending souls (1,000 and 16,000). If the stat isn’t maxed out just put it into the stat you end up using the most. Single-Player. level adaptability to the comfortable 105 agility which is the soft cap for iframes on rolls. Cannot be used to cast hexes. END should be leveled with ADP, 30ADP isn’t gonna be as well utilized if it’s not matched by END. Just get as many Spell Slots as you need. You might want to fight up close, from a distance or some mix of the two. Increases the wearers Vigor, Endurance, and Vitality by X points depending on wearer's stat values. 1 seconds), and at 100 Agility and higher, it takes 58 frames (1. Attunement determines your character's attunement slots, casts per spell, and casting speed. g. Strength: Soft caps at 20 and 40. Man, such a good stat, am I right? Like, over-powered to the max. DS2 is best for PvP for many mechanical improvements, but single player is not thrilling over and above DS1 (DLCs were great, but belated). Just get as many Spell Slots as you need. Att - Spell slots at 10, 13, 16, 20, 25, 30, 40, 50,60, 75, 99. Poise DS2. Like the obsidian cape, it has balanced defence bonuses, but has 2 less in. All your base damage scaling will come from this. (expect in a few cases as said before) Typically Str scales higher than Dex does (I've heard you get roughly 2-3 damage per str and only around 1 per dex) for the same scaling, but the higher the stat the less you get. It's an in-game statistic that increases your resistance to being staggered or stun-locked as an effect of taking hits from opponents. To read the full article by Ryan Thomas Bams. r/DarkSouls2. Ring of Favor and Protection increases max equip load by 20%. A boldly-colored jester's cap. #1. 5=40. To cast a Hex, you must use a staff/chime or Special Weapons that can cast Hex. 3 Hollowslayer Greatsword. . Nearly finished DS2+DLCs on my first playthrough and to me dex is fine but there are more weapons for str or quality builds. Attunement. Hard cap: 99. To power stance two weapons you must have 1. Any advice on what stats to level? I respec once already and wasted the vessel. The stats that improve damage aren't directly used in the calculations; instead, they are first converted to a rating, which increases very quickly at low stat levels but slows down after reaching certain "soft caps. For reference I am dual welding caestus and using miracles, so still need to dodge most of the time. " All attributes use the same conversion table to determine the bonus they receive from scaling, and Humanity uses its own. Kerg Mar 10, 2017 @ 8:06am. That caps the stability at 90/90%. Spell Buff is a special stat in items capable of casting spells, which dictate their effectiveness in Dark Souls III. Stamina softcap is 20, but when you include the third dragon ring and it's stamina increase of 12. Sign In. Every stat in Dark Souls 3 starts getting less useful bonuses at a certain level, find out exactly what they are. Soul Vessel. New Game Plus is a mechanic of Dark Souls 2 that allows players to reset their journey but continue on with the same character, facing against tougher opponents and becoming stronger in the process. The Humanity stat has a soft cap at 10 and 30 which apply to two of the three stats it benefits. (27 puts you smack at 1K you get less from there 19 each afterwards) 40 END. Dark Defense can be increased incrementally through leveling both Intelligence and. "Felkin the Outcast applied his art to transform Magic Weapon into a hex. Note that the most important thing of adaptability is that it boosts your agility stat, which in turn increases the iframes of your rolls and backsteps. Also a side note ds2 armor is mainly for looking cool. Endurance is reduces to 1 stamina per level at 20. Add in the extra 20+ per dmg stat for soft cap and I'm guessing the meta will fall around at least 170, if not closer to 200. This is the most complicated stat; everyone should take at least 17 Vigor, after that the next breaking point is 26, at 27&28 there is a large decrease in value but it flattens out until 44 after which diminishing returns really take over. The stat cap for most Persona games is 99. #1. As for Atn, new slots start to get really expensive after reaching 30 Atn, but there's a ring called the Southern Ritual Band +2 that gives you 3 additional attunement slots. Instead each of. Per page: 15 30 50. Join. Flynn's ring gives you +50 AR but only if your maximum carry weight is 60 or less. Dark Weapon. Pretty much that. Then, related to purchase tasks, his inventory increases for the final time with another armor set -. Stat Breakpoints. The softcap for Strength and Dexterity is 40. This value is multiplied by the weapon or spell tool's fire scaling factor, then added to the attack rating along with any other scaling. Just don't go above 40 for most offensive stats, its. In Dark Souls 3, all stats have a hard cap of 99. *When infused: 227 magic dmg/151 elemental dmg and B scaling with chosen element. No human was intended to wield a sword of this weight or destructivenes. At the level cap, it strikes skeletons for about 900 damage (50 otherwise) and costs 27 mana against any foe, making it bar-none one of the most efficient attacks in the game. First comparison shot from my upcoming DS2 texture mod showing base game VS just DS2LightingEngine mod VS DS2LightingEngine mod + my textures /// this is an edge case where the difference is more noticable fyi. Intelligence is a stat in Dark Souls II. "Haven't looked at their damage stats though. Basically this allows casters to hit the Agility soft cap while saving a few levels from Adaptability. Vitality is an Attribute in Dark Souls 2. Dark Souls II is the latest Action Role Playing Game created by the famed niche Japanese development team FromSoftware, creators of such franchises as Armored Core, Tenchu, Otogi and Chromehounds. Slightly increases HP for each point: +2 HP (0-20), +1 HP (21-50), +0 HP (51-99) The soft cap for adaptability appears to be at 39. Effect: Raises item discovery. 230. 933 seconds). Secondary soft cap: 60. Don't close the CE. Raises Agility. 933 seconds). Need help SOTFS PC. Ds2 is the least liked of all the soulsborne games by a significant amount so asking about it here would have the highest likelihood to getting answered. (Keeping Vit at 14 for Flynn's Ring). Greatswords are some of the most used Weapons in Dark Souls 2, they're a bit slow and heavy as opposed to wielding a Straight Sword, they also consume more stamine each swing, but they make up for it in terms of damage output. Part of Havel's Set. Home. This page only contains an overview of the game's main quest that will lead the player to reach the. Vigor = 17/26/44. Staff of Wisdom is a weapon in Dark Souls 2. (Level also known as Soul level) The highest level possible, when all eight stats are at 99, depends on the starting class and lies around level 710. 57 stamina. It is a rating ranging from "E" to "S" of how well a weapon synergizes with a specific stat. the lighting engine mod brings the biggest boost, as will commonly be the case. Updated: 01 May 2018 09:21. AGL is a Stat in Dark Souls 2. At absolute best, this puts 348 casting speed at ~6 frames faster than 120 casting speed. Then I dump points either into VIG for faster stamina recovery or damage scaling until 135, where I cap. It has a primitive appearance, but also many advantages, including the ability to break the guard of a shield. Str and dex really shouldn't go above 40 unless the weapon requires something higher to wield. Innate Dark Defense caps at 200 points, when both stats are at 99. FP runs into a breakpoint brick wall at 35, if you. The primary stats are: Vigor - Vigor affects HP and Petrify RES. Long sword, 10 str and 9 dex. There are three level caps in Destiny 2, the soft cap, the Powerful cap, and the Pinnacle cap. Attunement also provides, albeit smaller, increases to your Agility stat. Keep the proper distance from your foe, and this can be a very effective weapon. It's more than a little annoying when someone can run farther than you in arena battles, because you know what they're going to do. 30/30 INT/FTH, 40 ATN and get yourself 3 Dark Orbs for PvE because a Hexer is the easiest thing to play as in DS2. Endurance is reduces to 1 stamina per level at 20. Combined with a hidden stat of 100 points, Poison Resist can reach a. wiki. Faith is an Attribute in Dark Souls 2. What some may not know however, is that having a high Humanity count can increase several stats as well as increase damage on particular weapons. 9 years ago. It is possible to raise agility up to 120 by having both Adaptability and Attunement at 99. Stamina hard cap is 50, equip load hard cap is 60. But to each their own. Equipment Load Information. Upon killing the final boss, and choosing either ending, the player's character will be thrown into the next game-cycle, known as "New Game+", or "NG+". -> 20 endurance -> Vit/Vig -> scaling stat (usually str) tonnotonnu • 8 yr. Dexterity is a stat in Dark Souls. Vitality soft cap is mostly at 29 I believe, but isn't hit as hard as other stats for going further. Endurance is reduces to 1 stamina per level at 20. And the brought things to 30/30/30 INT/FTH/ATN. quality builds are great because you can use a wide variety of weapons to full extend. . At around level 80 the player won't get increases in all defense stats, rather just a few of the defense. This confirms diminishing returns on casting speed. 91 Agility - 6 frames. 1 Answer. READ THE DESCRIPTION !!!At low AGL you want to focus on tanking and rolling AWAY from attacks and at higher AGL you're able to roll INTO most attacks. Attributes can be increased by assigning points into them when Leveling Up. Maximum at 10 Humanity. and at the soft-cap 30/30 for Dark damage, wielding a dark roaring halberd. Stats in Dark Souls 3 are what determines a player's health, damage, stamina, etc. Vigor has a minor soft cap at 30 I believe and a major one at 50. For each consecutive investment in stat, you receive a smaller benefit. If you want to see a sensible build plan for a hexer take a look at Fightin Cowboy's run. 3 until 60. One large chunk of the bar is approximately 28. Stats refer to various properties that govern your character's strengths and weaknesses, as well as how they are affected by interactions in and out of combat. Defeating them grants you access to further areas, gives you special items such as Keys, and drops Boss Souls that can be used to acquire Boss Soul Weapons. Good start though, keep that strength building up when you get the other two stats up! 1. Dark Souls II: Scholar of the First Sin is an upgrade and bundle of Dark Souls 2 that brings the game to Playstation 4 and Xbox One, as well as DX11 features on PC. ) or. Actions such as dashing and attacking. Initial soft cap: 40. Amount. I know its benefits first hand. If the player continues to play through and beat the game with that same character, the cycle. New Game Plus is a mechanic of Dark Souls 2 that allows players to reset their journey but continue on with the same character, facing against tougher opponents and becoming stronger in the process. 0. Then 711 as Knight or Thief, 709 as Wanderer or. Dexterity determines your. Game Progress Route in Dark Souls II tackles a recommended route for the main story of the game. You get the biggest fire bonus increases per point invested in int/faith when the values of int/faith are between 10 and 20; about 2. +5 havel shield/+10 gyrm shield with 2nd dlc ring that adds 5 points more. 3RD dragon ring Havel armor Dual m avelyns Tons of hexs. Its low weight, relatively good defenses, and excellent elemental defenses. below 50 points). I found this guide very helpful for explaining stats I had neglected, such as Arcane, and how they can help you. You can respec stats point using a soul vessel first available during early-mid game I think, there are at least a half dozen of them. Attunement determines the number of spell slots the player has available to equip spells, and also increases the player's Cast Speed (this effect is roughly double that of leveling Intelligence or Faith). Stamina in Dark Souls is a game mechanic that controls how much activity you can do before needing to rest. When you start going over 40 dex in ds2, and weapons get 1 ar per lvl, then its useless in all cases going higher. They can be increased up to a level of 99. First i'll start with stats softcaps/hardcaps. Need help SOTFS PC. Vigor An attribute that determines HP. Here are the essential soft caps and how many points you get per level that you need to know about for this Vigor stat: Level 40: Only 13 health points. If you trade four boss souls to Straid (petrified guy at the top of the Lost Bastille) he'll give you his armor set, the Black set. Hard and Soft Stat Caps¶ After a certain level, most stats (such as VGR, END, VIT etc) start to offer fewer benefits for a greater number of souls. Already a finely-crafted staff, made even more effective by its crystal, the brilliance of which has been polished over. 3 to 0. Attribute governing number of spells that can be attuned and the number of casts per spell. Base stats (excluding souls and humanity) are those determined by the player's class and are increased by leveling up. The main breakpoints you should try to reach are 21, 31, and 56 respectively. 40 VIT. Sorcery-dedicated catalyst. 0 Quest: 1-6: n/a: n/a: 15m: The stats of the summons will depend on caster level and Summoning ability. Also slightly increases your physical defence and poison resistance. Nah don’t waste points in such a useless stat. But I heard a lot of…negative talk about DS2, but finally decided… You can see a lot of this number's wise on the respec screen from soul vesseling with the old ladies. So it had a linear growth, unlike most other stats. Soft caps: when a stat reaches a soft cap, increasing it stops being as useful as it used to. It is also possible to increase Attunement slots through equipping certain rings. Attunement is the stat determining one's number of attunement slots available for Pyromancies, Sorceries, and Miracles. In Shin Megami Tensei V, technically the cap is locked to 100, but certain enemies, such as. 06 - Reg 1. How to beat final boss. Strength and dex its pretty much 40, max cast speed is 45 dex. 65 per point(26-99)Adaptability is an Attribute in Dark Souls 2…. Stamina can be increased by. Mace is a weapon in Dark Souls 2. If. Endurance - Affects HP, Stamina, Phys DEF, and Poise. People aren't that worried about resistances, people are concerned with dodging, since it's a prime component of the combat. Attributes can be increased by assigning points. Finding Online Players. Then get your health stamina and ESPECIALLY your adaptability up. With that said, the developers thought it would be a good idea to give a melee-focused. For example: For lower stats (from 10 - 50) points/level increase most but once it reaches the soft cap at 50, it will start to slow down. How to choose a class. This stat becomes drastically less useful after 30 vitality, and then again after 49 vitality. I have been playing around a bit with it, and at the soft-cap 30/30 for Dark damage, wielding a dark roaring halberd. Online players can make Gestures that may even include some vocal. 5 and 2 for the +5 and +10 upgrade state respectively. Attunement. Armor in DS2 gain an Attribute bonus on their defensive values depending on the player's natural physical DEF (Attribute bonus: Physical DEF stat) (needs confirmation). For each consecutive investment in stat, you receive a smaller benefit. Faith– Hard caps at 50 with talismans’ MagAdjust dropping sharply after 50. The softcap for Endurance is 20 and should only be more if you need more Stamina or used as dump stat. 5333 seconds of invincibility frames. You have str/hex, dex/Hex, pure Hex (30/30, with just enough str/dex for weapons), omni Mage (50/50, little to no weapons) and other variations. cap at 50 vigor at the most. The game has been published for the PlayStation 3, Xbox 360 and PC by Namco Bandai Games. In DS2 elemental damage scales with your int or faith which is a big difference from ds1. Finished DS2 today, what a good fucking game, is it weird to say i liked it more than Bloodborne?. Investing in Endurance increases maximum stamina, equipment load, and bleed resistance. The relationship between HP and vigor seems more complex than other stats as it gradually increases. You will only gain 10 more stamina (170 total) at 99 endurance. Updated: 30 Nov 2022 00:54. Magic Defense can be increased incrementally through leveling Intelligence. Anything higher than 50 stat points would not give as much rating as when it was at the lower points (e. The softcap for Attunement is irrelevant. 30/30 INT/FTH, 40 ATN and get yourself 3 Dark Orbs for PvE because a Hexer is the easiest thing to play as in DS2. 60 combined Intelligence and Faith is the soft cap. Notes: If you have a Soul Memory of. In the original Dark Souls, Hexes were only a subset of sorcery colloquially called dark magic. Haven't looked at their damage stats though. For scaling in Dark Souls III, see Parameter Bonus (Dark Souls III). Attunement is a stat in Dark Souls. Give players 35 more levels and thats a game changer, now everyone is going to be using strength and dex while not having to sacrifice healing or stamina to make it work, for. 1 - Increase VIGOR 2 - Increase the stat that scales with your weapon . comUpdated: 30 Nov 2022 00:54. Reply Replies (3) 9 +1. For overwhelming magical power at the cost of sacrificing every bit of defense, players can put together a one-shot build to become the deadliest of the glass cannons. By LCpl. In the attribute input field press up or down keys on keyboard to increase or decrease the attribute value. Click here for PvP Builds. public view. For early game, focus on offensive consumables, since they're VERY effective against early enemies. Function. dual weilding would be better because jump attacks exist. The softcap for Attunement is irrelevant. A nice bit of fun to try on. You see, its not ADP that actually increases your roll i-frames, it's Agility. Please see Status Icons to understand the icons displayed under your healthbar when you have an active. by kamil_DS2. The total decrease is 1/3 of a second, which may seem small, but will often make the difference between death and narrow survival. For other uses, see Stats (disambiguation). dual weilding essentially increases your output 2 fold hence why people maximize to the soft cap. For strength and dex get the required stats for your favourite weapon, if you use a lot of weapons just get the stat you need for the high requirement weapon. many people go for 27/40 builds, which gives you softcapped STR when twohanding a weapon (27*1. The sequel to Dark Souls also created by FromSoftware,. It deals 145 base damage and receives a 20 percent bonus to damage when facing hollow enemies, which are. WRONG. So if a katana takes 16 str and 18dex you will need 24 STR and 27 DEX to stance two. 5 times the dexterity requirement of the weapon with the highest dexterity requirement. Faith determines your character's lightning bonus, lightning defence, and casting speed. Equipment Load is stat in Dark Souls 2 . Also provides a slight speed up of casting times for offensive spells, from 30 to 45 Dexterity. Here is a Dark Souls 2 stats, softcaps andd basics guide. The first is the PvP players who aim for stat caps and stop growing want as little PvE grinding as possible. Vigor = 17/26/44. Updated: 22 Nov 2022 19:56. . Intelligence affects the number of Homing Soul Mass and Homing Crystal Soul Mass. Destiny 2's levelling system operates with three different caps to work towards, each requiring different sources of gear to. I am back playing DS2 after a bit of time, and wanted to fire up a Hex build, since I never really done one before. Also slightly increases your physical defence and poison resistance. Soft caps: when a stat reaches a soft cap, increasing it stops being as useful as it used to be. High Attunement is also recommended since hexes have a tendency to take up more than one spell slot. The hard caps are 99, the soft caps are 40. Maximum at 10 Humanity. Increases the damage you do with dexterity scaling weapons. This page only contains an overview of the game's main quest that will lead the player to reach the. public view. D: 2 points every 3 levels until 30, then 1 per level till 40, then 4 per 10. Destiny 2's levelling system operates with three different caps to work towards, each requiring different sources of gear to. Also increases petrify resistance. Humanity also increases the player's Item Discovery rate, which determines the likelihood of enemies dropping items. Have reached soul level 145 and I am wondering how I am supposed to improve my character. Updated: 23 Jan 2020 22:43. 87 Agility - 5 frames. Pyromancies in Dark Souls II is a type of Magic that deals fire elemental damage with its offensive spells. You only need INT 10 for both. Poise is a Stat in Dark Souls. 40 end is hard cap for stamina (no more stamina after that), but carry weight keeps going up with no soft cap. Basically, unless something requires over 40. 1 point of stamina a level might not seem like much, but, well, it adds up, majorly. But figured I would mention it. The Parameter Bonus rating, also known as Scaling, is a gameplay mechanic in Dark Souls. Set looks different comparing to Dark Souls plus it seems to be made from metal, not from stone. Unless you know what spells you want to use, what SM you want and what SL you plan to go to the ideal stats is simply 99 in everything as it default to the most ideal of everything. ; The maximum Stamina of 160 is achieved at 40 Endurance (hard cap). If you want to stance weapons, take the highest stats of a weapon, dex and str, multiply it by 1. . Starting Classes in Dark Souls II is a major part of the character creation at the start of the game. strength build: more likely can deal higher damage, just need use brute force to run through enemies (takes lesser time), not as effective against most bosses or tougher enemies though compare to dex build, such as with the hellkite + need to invest mainly in 3 stats compare to dex which only need 2 + dex build (which I suggested) give a more. Just don't go above 40 for most offensive stats, its. Toggle navigation. Stats help a bit, but their effect shouldnt be overestimated. I would rather start as a Warrior and not touch INT/FTH/ADP/ATT and just focus on the 5 required stats to make a successful pure-str build. Increase your equipment load. Updated: 23 Nov 2022 19:50. Reply youknowimreal. Help. Schultz. don't scale to well. After the age of 20, endurance remains constant. I wouldn't go over 105. Magic Defense can be increased incrementally through leveling Intelligence. this. So yes, 50/20 is enough, you can even go lower in dex, depending on your weapons choice. Ylvys Jun 8, 2017 @ 11:21pm. Then, related to purchase tasks, his inventory increases for the final time with another armor set -. The table below explains the scaling of the magical damage of the weapon. The total decrease is 1/3 of a second, which may seem small, but will often make the difference between death and narrow survival. Vit - 1. The four primary stats, Strength, Dexterity, Life, and Energy, will determine how capable your character is at moving through the game world, attacking enemies, taking damage, equipping gear, etc. 33. For example, if Intelligence is at 50, Magic Defense will be set to 170 points. For other uses, see Endurance (disambiguation). Also, to clarify, it's not dodging, it's the. Also you can carry a max of 99 which you can simply buy for around 30k souls total from Melentia. Originally posted by gico: 10 ATN and 25 ADP = 12 iframes that's how much i like to have. ; One of 4 stats that. Mostly it's 50 without TDR and 36-44 with TDR. 5 BNS per 1 SL, increasing BNS from 140 to 155). But the stats have the same soft and hard caps. In Shin Megami Tensei V, technically the cap is locked to 100, but certain enemies, such as. stokesryanc. Dark Souls II What's the soft cap for stats? tagamaynila425 9 years ago #1 Does anyone know the soft cap for each stat? For those who don't know what I mean, it's the number at which each. Vitality–. 13. Dark Souls 2 Character Planner includes stats, weapons attack calculator, all equipment effects and search optimal class. souls games were stat allocation but I kinda got a feel about VIG/END and my goal is usually try to reach those to soft cap and then level up str/dex enough to. 1st of all, if you don't plan on using hexes, the 30 faith was a waste. Basically, unless something requires over 40. Hemorrhage (combined with it's governing stat, Arcane) is the only status effect and stat combo that stacks multiplicatively with itself. The Dark Defense value is determined by lower of the two stats. Innate Bleed Resist caps at 200 points, when both stats are at 99. It is an important attribute to level up (specially for PvP). Yea, if you love the souls games, Dark Souls 2 is definitely worth playing, it garners a lot of well deserved criticism, but I definitely enjoyed playing it aside from the occasional bullshitting. For other uses, see Strength (disambiguation). min maxing str for two handing was good back then because we didnt have power stancing (except in ds2 where it came from. This guide is a transcription of a post by one DS2Guru from the DS2 community site. This featureless long sword contains the very power of the sun. Larger, heavier weapons require much more of an investment in strength to wield. NVI doesn't need to run to activate it. Permissions and credits. Unless you want a really fast roll speed, in which case you may benefit from it being 30. When fully upgraded the entire set is the best for Physical Defense except for the Helm which is beaten by the Smelter Demon Helm. Higher numbers of attunement slots enable more magics to be cast, with attuning multiple copies of the same magic allowing for more total. The Pyromancy Flame and Dark Pyromancy Flame are the only catalysts in the game able to cast pyromancies. Updated: 23 Jan 2020 22:43. Just like all the souls games you can go to 99 on all stats. Raises poison, bleed, petrify, curse resistance. Endurance - Stamina gains hard cap at 40, equip. Multiplayer Coop and Online for Elden Ring contains information on the various features contained within online mode. Innate Poison Resist caps at 200 points, when both stats are at 99. For Vitality, it depends a lot on whether you plan on using Flynn's Ring. Vitality An attribute that determines your maximum equipment load. 25 PR per count (0-25), 0. In NVI, go to the profile settings. You'll want to aim for 105 Agility, which is 30 ADP, to get 13 i-frames, similar to the fast-roll in Dark Souls 1. If the player is comfortable with using only a few spells at once, and. The drawback is, that the healing rate is much slower, but you can stack the effect. For strength and dex get the required stats for your favourite weapon, if you use a lot of weapons just get the stat you need for the high requirement weapon. C: One point per level until 30, then 1. 0 per level to 69. Raises poison bonus. Increases the wearers Vigor, Endurance, and Vitality by X points depending on wearer's stat values. You can go higher, but it caps out at 116 Agility, which nets you 16 i-frames, similar to the flip ring in Dark Souls 1. NobodysLaw Jun 26, 2014 @ 2:51pm. I tend to just dump my excess stat points into vitality for the extra fashion, arguably it'd get more use in Vigor up to 50, but I find it's barely a noticable differece. Calidore266 5 years ago #6. 1 Attributes 2 Performance 3 Defense 4 Right/Left Weapon Slots 5 Weapon/Shield 6 Armor Attributes Vigor An attribute that determines HP.